It takes 30 seconds to craft a single satchel charge using the aforementioned raw materials.
Sheet metal double door satchel charge.
Sheet metal door the sheet metal door is the most common door found on bases due to its resistances to melee weapons and fire but relatively cheap cost to craft.
One of the few downsides of this ammunition as compared to regular 5 56 rifle ammo is that it is more expensive to craft it.
It has the same health as a sheet metal door.
Short about guide here i ll show satchel raid s and what is needed for them.
Luke 4 satchels.
70dmg 4 charges rocket launcher high velocity rocket.
The satchel charge is a craftable explosive that can be thrown on towers doors and deployable items.
The time it takes to detonate is unpredictable much like the beancan grenade with the same random fuse times and the chance of being a dud.
51dmg 5 rockets.
Regardless it is still relatively weak to explosives compared to its expensive indirect upgrade the armoured door.
It requires double the materials but allows for more space within your base.
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Sheet metal double door.
On the double doors also.
1 explosive 5 56 rifle ammo.
This guide shows details of satchel raid s and what is needed for them.
It also deals relatively significant damage to wood stone and sheet metal structures and especially to sheet metal doors.
Sheet metal double door.
Timed explosive charges are not to be confused with explosives.
Iron door 4 satchels.
Crafting a satchel charge requires.
Wooden door 2 satchels.
Ideal for loot.
Explosive 5 56 rifle ammo 63.
3 timed explosive charge.
They are invulnerable to fire damage strong against hatchets but weaker against heavy impacts like explosives rocks maces and.
Both the sheet metal door and sheet metal double door require 4 satchel charges to be destroyed.
The satchel charge becomes armed when placed has a random time until detonation and has a small chance to malfunction requiring the user to pick up and rearm.
Hqm door 12 satchels.
The timed explosive charge commonly referred to as c4 is a craftable explosive weapon that can be thrown onto walls doors or deployable items.
Explosive 5 56 rifle ammo.
Sheet metal doors share the same hitpoints and defense bonuses as the double sheet metal door and ladder hatch.
Once a satchel charge has been stuck to an object it will automatically arm itself.
Information accurate as of.
Once a timed explosive charge has been thrown it will automatically arm itself and then detonate after 10 seconds.